9/20/2026, 10:29:43 PMI'm working on a save/load game system at the moment, but I wanted to try to improve and expand my horizon with pixel art as well, so I've been doing that as well as trying to work out things with Hollows Academy!
— @did:plc:yykf62b3c6o4u4pt7gimgwmq 9/20/2026, 10:29:43 PM
9/20/2026, 10:29:43 PMI've been working on my pixel art skills this past month while working here and there on Hollows Academy, but for now, please enjoy these sprites I made of Hollows Academy's main protagonist, Jeanne!
— @did:plc:yykf62b3c6o4u4pt7gimgwmq 9/20/2026, 10:29:43 PM
7/25/2026, 11:21:40 PMother game dev/programming related stuff?
— @did:plc:yykf62b3c6o4u4pt7gimgwmq 7/25/2026, 11:21:40 PM
7/25/2026, 11:21:40 PMIt may not directly be a major development for Hollows Academy, but wanted to share either way because I know it might help someone out there one day!
— @did:plc:yykf62b3c6o4u4pt7gimgwmq 7/25/2026, 11:21:40 PM
Let me know what you all think, would you like these little tips and tricks sorta things that show how I do something posted on here or maybe some-
7/25/2026, 11:21:40 PMFor today's #screenshotsaturday, I bring you a little thing I made comparing an old sprite and a new adjusted sprite I made that was better! I added a couple of tips on what good book shapes are for stuff like this and listed the improvements I made!
— @did:plc:yykf62b3c6o4u4pt7gimgwmq 7/25/2026, 11:21:40 PM
#gamedev #pixelart
7/19/2026, 2:03:17 AMbattle system to get everything in there and tested!
— @did:plc:yykf62b3c6o4u4pt7gimgwmq 7/19/2026, 2:03:17 AM
I think this will be one of the most complex systems in Hollows Academy, but I'm excited to continue working on it, and it makes me happy knowing I am doing something I love!
7/19/2026, 2:03:17 AMFor this week's #screenshotsaturday, I bring you more animations for Hollows Academy! This week, we've got Kylie and Jeanne's idle animations for battling!
— @did:plc:yykf62b3c6o4u4pt7gimgwmq 7/19/2026, 2:03:17 AM
I'm really happy with how these are turning out and I'm definitely making good use of Aseprite!
Now to focus on some programming for the-